Hollowing out a shape in bender?
I'm using blender to make a basic model of my house and I want to hollow
out the inside of the house so that the walls are slightly thicker and
there are normals facing both ways, I'm not realy show I can achieve this.
I think it's called shelling?
Also, has anyone got any tips on working on the interior of buildings,
because I find it nearly impossible to do so :/
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